HOST- Jeremy Burns, Matthew Scott Phillips
GENRE- Special Topics
DURATION- 75:24
BUMPER MUSIC- "MIDI, Vidi, Vici" (Area 47)
ANNOUNCER- Mike Cunliffe
MIDI is one of the greatest things to happen to music and those who work with it. This music based language allows for the entry and edit of musical notes and their attributes. It also allows for the synchronization and communication between musical instruments, machines and computers. It can be a vital aid in composition and can expedite your musical work flow to a considerable measure. Learn about its origin, its language and its many uses!
This is where it all begins! You can use the controller, or instrument, to enter musical data. Below, a piano keyboard is shown.
But these controllers can come in many forms, based on all the different instruments (drums, guitars, wind, etc.). Even if you don't own a MIDI controller, you can still program this data via you computer keyboard.
On the back of this keyboard, there will be a panel of MIDI jacks that may look something like this.
The chart below outlines the functions of these connections.
You will go from the OUT port of your MIDI controller into another MIDI machine or into the INTERFACE. Originally, this was done (and still is in some cases) via the MIDI cable.
Below is a diagram of the original 5 pin MIDI cable and the function of each pin.
Now MIDI data can be transferred directly via USB, Firewire, wireless, Bluetooth, etc.
In these cases, you can simply go straight into your computer via USB. In other cases, you will need an INTERFACE.
The INTERFACE, such as this one below, will connect your MIDI device (or devices) to your computer.
See the IN, OUT and THRU ports on the front. On the back panel, there is a USB out port.
Once everything is hooked up properly, you can record your music using a MIDI friendly software application.
The notes, or EVENTS, you enter may look something like this. Each of the notes are represented by these thick, light blue lines.
In this particular application, Pro Tools 12, the volume of these notes are indicated by the shade of the notes.
The darker notes will play back louder and the lighter ones will play back softer.
On the bottom of the screen shot below, see the vertical lines with the diamonds on top.
You can adjust the individual VOLUMES of each note by moving these 'diamond heads' up, for more volume, and down, for less.
Any adjustment that is made will be stored in the programming as a MIDI EVENT.
The coding of these events involves commands that are referred to as CONTROLLERS.
Each controller command has a specific function, based on the many ways you can articulate a note.
Below is a list of all the CONTROLLER COMMANDS, from 0-127.
This list of commands is now standardized among all MIDI compatible machines and softwares,
thanks to GENERAL MIDI (est. 1991). This standard also includes the organization of instrument sounds that are common among all MIDI machines and software. These sounds are also known as PATCHES. In 1999 GENERAL MIDI 2 was established.
This mainly allowed for more PATCHES, CONTROLLERS and registered parameter numbers.
PATCHES are basically instruments or sounds that you can choose from for the performance and playback of your music data.
These sounds are either SYNTHESIZED (created by manipulating raw sound waves until they sound like an instrument)
or SAMPLED (actually recorded from real instruments).
Below is a list of the instrument families available on all GENERAL MIDI machines and softwares.
From 1-128, all these sounds are organized into 16 instrument families (each with 8 instruments of that family).
Each of these PATCHES can be individually routed through its own designated CHANNEL.
The original MIDI cable had the capacity to carry 16 CHANNELS.
Not unlike a sound mixing board, each CHANNEL can have it's own instrument routed through it.
This CHANNEL is then accessed for playback and mixing.